A downloadable game

Basically, this is what happens when you mix Free Kriegsspiel style play, Into the Odd's skeleton, and low-fantasy Dungeons and Dragons.

Here you'll find:

  • A D6-only system.
  • A low-magic, classic Dungeons and Dragons fantasy focus.
  • Quick character generation.
  • All characters are adventurers/fighters. 
  • ItO´s auto-hit combat for quick and deadly encounters.
  • No fiddly attributes (stat-less). Your character's HP, ongoing story, and acheivements are enough. 
  • One D6 Danger Roll decides all for risky scenarios and death (higher lethality). 
  • Leveless growth system for both characters (meta-currency and weapon specialization) and the adventuring group (abstract wealth and status), both of which require the same thing: actually playing the world.
  • A deep focus on genuine problem-solving and role-playing  (FKR), with combat being a last resort with its quick and deadly resolution.
  • No fiddly, time-consuming inventory/resource management equivalent of modern DnD combat. Just track down your weapons, armor, and whatever important magic or treasure stuff you may find. Heavy stuff like big treasure chests will, le gasp, logically slow you down. Also, the character always has basic adventuring gear (unless, le bigger gasp, the context says otherwise).

Download

Download
Magic and Mavericks.pdf 177 kB

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